WCG Day 2: The Gaming (Part 3)

Finally I come to the part about the gaming. And boy, did the games begin. Remember the gargantuan stage I set my sights upon when I first entered the convention hall? I’m taking about this stage:
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They get gamers to play there, on stage, in little fighter-plane-esque cockpits. This arrangement was mainly for celebrity players of the RTS genre to blast each other to bits - I think it was part of the competition, too.
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Well, the contenders played to an audience. A big one, at that. An audience subjected to the commentators’ excessive analyzing of the players’ tactics, often inaccurate.
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Leaving the humongous stage, I set off to the right this time. Guess what: gamers’ pit! (for lack of a better word, but quite suitable actually) PC or Xbox, the gamers all congregated in their respective pits to frag each other’s brains out.
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And, if anyone needs mention, I bore witness to Koreans who are unimaginably talented ( at DoA).

The problem with this arrangement of gamers was that hardly anyone could see the gamers who were in the centre of the pits. Sure, you can screen those near the edges, but they should’ve had aisles between the rows for visitors to see some pro gaming.

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I’m not sure where this smaller stage was located, but there was a commentator there excitedly giving his take on Team Macedonia Vs. Mavencrew from Korea, in Counter-Strike: Source. Two huge screens showed the game from a spectator’s point of view, and quite a number of people were glued.

Mavencrew won - they have good coordination. However, Singapore’s own Team Titans later beat them, and Macedonia, to qualify for the next round. Our local talent, well, has talent.

Speaking of CS clans, TEAM3D was there, but unfortunately I could not find them. Well, needless to say, I’m banking on them to win the whole tournament.
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